information security, and the levels of training and expertise needed in organizations to reach and maintain a state of acceptable security. Credit: 3 semester hours.
COS 481: Information Security. Prerequisites: COS 302 or COS 479. This course will focus on the design principles of trusted computing bases (TCB). Issues regarding authentication; access control and authorization; discretionary and mandatory security policies; secure kernel design; secure operating systems; and secure databases. Credit: 3 semester hours.
COS 482: Introduction to Cryptography. This course provides the basics of cryptography and how it is used for Information Security. Credit: 3 semester hours.
COS 483: Database Security. This course will focus on issues related to the design and implementation of secure data stores. Emphasis will be placed on multilevel security in database systems; covert channels; and security measures for relational and object-oriented database systems. Credit: 3 semester hours.
COS 484: Introduction to Network Security. This course introduces students to the fundamental techniques used in implementing secure network communication and gives them an understanding of common threats and attacks, as well as some practical experience in attacking and defending networked systems. Credit: 3 semester hours.
COS 485: Information Security Project. This project course integrates all of the knowledge accumulated in the previous security courses and will serve as a capstone course for the specialization in Information Security. Prerequisites or corequisites: three courses from COS 481-484. Credit: 3 semester hours.
COS 490: Seminar in Computer Science. Important and timely problems in Computer Science are reviewed to reinforce and integrate ideas presented over the curriculum. Advanced topics will be introduced. Credit: 3 semester hours.
COS/DGE 495: Interactive Gaming Project. Interactive gaming puts into practice all of the information and knowledge gained in the previous courses. In this sequence the students first identify, then build, the necessary components for a full working 3D simulation/game engine. We assume significant programming experience and knowledge of programming language concepts. We also assume student can learn new programming concepts and systems on their own (direct, OpenGL). Prerequisite COS/DGE 475. Credit: 3 semester hours.
COS 497: Independent Study in Computer Science. Prerequisites: senior classification and consent of instructor. Research and in-depth study of a particular computer science topic or problem under the supervision of a Computer Science faculty member. Credit: 3 semester hours.
COS 498: Internship in Computer Science. This course can be taken for on-or off-campus employment related to the computer science discipline. The student must demonstrate that the experience gained on the job is at least equivalent to the material learned in a typical class. May be repeated once. Prerequisites: junior or senior classification and consent of Computer Science chairperson. Credit: 3 semester hours.
COS 499: Special Topics in Computer Science. This course may have a different topic relevant to the computer science field each time it is offered. The purpose of the course is to gain knowledge in current areas of this ever-changing field. The course may be repeated four times for credit. Prerequisite: permission of the instructor. Credit: 3 semester hours.