Computer Science: Digital Gaming, Entertainment, and Simulation Degree Program
Curriculum Ladder with General Core Requirements
(120 credits 42 hours Liberal Arts Core)
(120 credits, 42 hours Liberal Arts Core)
| Fall First Year | Spring First Year | |
| COS | 107 | Problem Solving, Logic, and Design | 3 | ART | 110 | Basic Drawing I | 3 |
|---|
| ENG | 101 | English Composition I | 4 | ENG | 102 | English Composition II | 3 |
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| UNV | 101 | University Orientation | 1 | MAT | 125 | Business Calculus and Matrices | 3 |
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| MAT | 115 | College Algebra | 3 | | | ECO 200 or FIN 101 or HIS 103 or POS 101 or PSY 200 or SOC 203 | 3 |
|---|
| | ART 130 or MUS 130 or THE 130 or ENG 211 | 3 | | | BIO 101 or BIO 103 or BIO 112 or CHE 109 or PHS 201 or PHS 202 or PHS 211 or PHS 221 or PHS 231 or PHY 129 | 3 |
|---|
| | BIO 101 or CHE 109 | 3 | | | | |
|---|
| Fall Sophomore Year | 17 | Spring Sophomore Year | 15 |
| COS | 108 | Principles of Computer Science I | 4 | COS | 109 | Principles of Computer Science II | 4 |
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| COS | 275 | Game Programming Foundation I | 4 | COS | 375 | Game Programming Foundation II | 3 |
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| SPE | 103 | Interpersonal Communications | 3 | CIT | 255 | Multimedia Production | 3 |
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| IGS | 200 | The Ancient World | 3 | ENG | 216 | Technical Writing | 3 |
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| ART | 112 | Two-Dimensional Design | 3 | IGS | 201 | Convergent Traditions from Late Antiquity to the Renaissance | 3 |
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| Fall Junior Year | 17 | Spring Junior Year | 16 |
| DGE | 380 | Online Game Development | 3 | COS | 302 | Operating Systems | 3 |
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| COS | 301 | Computer Organization | 3 | COS | 340 | Data Structures | 3 |
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| DGE | 300 | Software Engineering for Computer Games | 3 | COS | 385 | Gaming and Computer Graphics | 3 |
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| COS | 303 | Human Perspective on Computing | 3 | COS | 475 | Game Design and Development | 3 |
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| | Foreign Language I | 3 | | | Foreign Language II | 3 |
|---|
COS 107 Problem Solving, Logic, and Design 3 ART 110 Basic Drawing I
ENG 101 English Composition I 4 ENG 102 English Composition II
UNV 101 University Orientation 1 MAT 125 Business Calculus and Matrices
MAT 115 College Algrebra 3 103 or POS 101 or PSY
ART 130 or MUS 130 or THE 130 or ENG 211 3 112 or CHE 109 or PHS 201 or PHS 202 or PHS 211 or PHS 221 or PHS
COS 108 Principles of Computer Science I 4 COS 109 Principles of Computer Science II
COS 275 Game Programming Foundation I 4 COS 375 Game Programming Foundation II
SPE 103 Interpersonal Communications 3 CIT 255 Multimedia Production
IGS 200 The Ancient World 3 ENG 216 Technical Writing
ART 112 Two-Dimensional Design 3 IGS 201 Late Antiquity to the
COS 301 Computer Organization 3 COS 340 Data Structures
DGE 300 Software Engineering for Computer Games 3 COS 385 Gaming and Computer Graphics
COS 303 Human Perspective on Computing 3 COS 475 Game Design and Development
DGE 380 Online Game Development 3 COS 302 Operating Systems
Foreign Language I 3 Foreign Language II
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